History, asked by tapasyahebuddy58, 1 month ago

1:audio sources?
2:building and places​

Answers

Answered by BrainlySrijanunknown
4

Answer:

The Audio Source plays back an Audio Clip in the scene

. The clip can be played to an audio listener or through an audio mixer. The audio source can play any type of Audio Clip and can be configured to play these as 2D, 3D, or as a mixture (SpatialBlend). The audio can be spread out between speakers (stereo to 7.1) (Spread) and morphed between 3D and 2D (SpatialBlend). This can be controlled over distance with falloff curves. Also, if the listener is within one or multiple Reverb Zones, reverberation is applied to the source. Individual filters can be applied to each audio source for an even richer audio experience. See Audio Effects

for more details.

A building, or edifice, is a structure with a roof and[1] walls standing more or less permanently in one place, such as a house or factory.[1] Buildings come in a variety of sizes, shapes, and functions, and have been adapted throughout history for a wide number of factors, from building materials available, to weather conditions, land prices, ground conditions, specific uses, and aesthetic reasons. To better understand the term building compare the list of nonbuilding structures.

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