2. Imposition of two many restriction on Children may
spoil their imagination and creativity How can the
caregivers address this addiction to online activities?
Answers
Answer:
sorry dont know answer
Explanation:
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▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬
Hehhehhehe
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬ALWAYS SMILE
Hehehhehhe
XD.... ✌️✌️✌️✌️
▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬
Hehhehhehe
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬ALWAYS SMILE
Hehehhehhe
XD.... ✌️✌️✌️✌️
▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬
Hehhehhehe
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬ALWAYS SMILE
Hehehhehhe
XD.... ✌️✌️✌️✌️
▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬
Hehhehhehe
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬ALWAYS SMILE
Hehehhehhe
XD.... ✌️✌️✌️✌️
▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬
Hehhehhehe
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬ALWAYS SMILE
Hehehhehhe
XD.... ✌️✌️✌️✌️
▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬
Hehhehhehe
▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬
Answer:
mark me as brelient plZ
Explanation:
Horrible things seem to be happening to our youth. Behavioral problems, obesity, drugs, videogame addiction, and even suicide are all driven to epidemic levels. For the first time, we worry that the next generation will actually regress as compared with their predecessors. In the search for culprits we have identified quite a few: the internet, computer games, junk food, pornography, legal marijuana, and even sugar. Hundreds of research teams raise an alarm. Epidemiologists find correlations between the use of electronic devices and depression, between the availability of drugs and suicide, between violence and the activity of the amygdala, between gaming and a horrible slump in school performance. In 2019, the most authoritative source, World Health Organization, called up a large team of experts, and made a unanimous recommendation to reduce screen time for little children (see: WHO guidelines). The health officials have had it. The epidemics need to be stopped by eliminating the culprits.
The real tragedy is that all the above correlations, diagnoses, and culprits are largely wrong! They miss the central point that torments the youth of the present era. The real culprit is the omnipresent yoke of protective and authoritarian upbringing and education.
When we see kids addicted to videogames, we blame the games, developers, or the industry. Instead, we should blame parents, teachers, and the rest of the oppressive adult world. Unhappy kids will always seek comfort in behaviors that lead to addictions.
Addictions in youth are not about addictive agents, but about reward deprivation
People who seem naturally resistant to addictions have usually one thing in common: happy fulfilled minds propped up by a healthy self-esteem. They do not need to worry about a drink at a party. They will drink if it adds to the fun, and stop or give up when other priorities take precedence. Genetic differences do play a role but they are secondary.
A healthy child immersed in rich environments, like a rat in a Rat Park, will spend long hours on a football field, and will not experience pathological cravings for candy. His risks of obesity or diabetes are greatly reduced. In addition to reasonable health, the main necessary ingredient of that healthy balance is freedom. PE classes at 8 am are a form of torture for many sleepy kids. They do the opposite of what we want to achieve. Instead of instilling a healthy approach to sports, they generate hate of exercise, hate of PE, and/or hate of school.
However, the hate of exercise is only a minor problem. Most kids, at least at younger ages, still love PE. A much larger problem comes from early and long school hours, boatloads of homework, chores at home, authoritarian parenting, and other curbs on freedom.
If a PE teacher worries about a declining buzz on a new beautiful sport field, it is only partly caused by less interest in sports. Digital devices are a problem too. But the main culprit is the reward deprivation in youth (see: Diversity of reward).
In this life commandeered by others, there is little room or passion for exercise. Pathological cravings follow (see: School increases addictions). They can range from chocolate, to alcohol, to pizza, to computer games, and beyond.