Math, asked by thomasschaeferjr14, 13 hours ago

2 points per question and if you answer all of the questions, I will mark you answer as brainliest answerer
1. Pixar was one of the first companies to introduce 3D modeling and animating into the world. Why do you think this technology was considered such a significant contribution? (2 points)

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2. Why is it important to be thoughtful about how many vertices you add to a 3D shape in game development? (2 points)

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3. As you learn to create your own 3D models, it is important to know some terms related to the process. What is the difference between a vertex, edge, and face on a 3D model? (2 points)

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4. Blender has two primary “modes” when editing 3D models – Object Mode and Edit Mode. What is the difference between Object Mode and Edit Mode? (2 points)

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5. Blender is an example of an open-source software. What does open-source mean and why do you think this might be important to people who use Blender? (2 points)

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Answers

Answered by ccurry2028
2

Answer:

1. The first 3D computer-generated imagery was created for the film Futureworld, in 1976. In the specific scene the hand and face of the actor was enhanced with the help of CGI technology.

2. It is important to be thoughtful about how many vertices you have because if you have too many , the website could lag and even crash

3. A vertex is a corner. An edge is a line segment between faces. A face is a single flat surface.

4. Edit mode is made for modify the geometry of your mesh, like adding vertex, faces, and so on. In object mode you use your mesh as an unique entity, and you can edit it's properties

5. Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

Step-by-step explanation:

Hope it helps!

Answered by ferozahmad171
0

Answer:

what a question this is a not questions

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