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In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. ... It serves to improve the game-player experience rather than machine learning or decision maIn video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. ... It serves to improve the game-plaIn video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligIIn video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. ... It serves to improve the game-player experience rather than machine learning or decision making.n video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. ... It serves to improve the game-player experience rather than machine learning or decision making.ent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. ... It serves to improve the game-player experience rather than machine learning or decision making.yer experience rather than machine learning or decision making.king.