A disadvantage of a broadcast subnet is the capacity wasted when multiple attempts to access the channel at the same time. Suppose that time is divided into discrete slots, with each of the npwmowirlaig+voqy4p4dmpd9cmvjewia6whckgej hosts attempting to transmit on the channel with probability p3fxhmlgbuobqcfcsj6wiyoaqyh1i7qdse8llb593 during each slot. That is, each station always has a packet to transmit. What fraction of the slots is wasted due to both collisions and idle? What is the probability for a transmitting station to be successful? What is the expected number of slots wasted (not including the last successful one) before a station successfully transmitted the current packet?
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