A material Blender defines the _____________ properties of an object.
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Materials control the appearance of meshes, curves, volumes and other objects. They define the substance that the object is made of, its color and texture, and how light interacts with it. Physically based materials can be created using the Principled BSDF, Principled Hair, and Principled Volume shaders
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→ Material control the appearance of meshes, curves, volumes and other objects. They define the substance that the object is made of, its colour, and texture, and how light interacts with it.
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