all blocks of blocks palette
Answers
Motion blocks : Motion blocks deal with the movement of sprites. They relate mainly to the x and y position and direction of the sprite, as almost all the blocks correspond to them. The Stage does not contain any Motion blocks since it is a still object.
Events Blocks : Events blocks are related to various triggers in a project, or when one part signals another to run
Looks Blocks : Looks blocks are related to the appearance of sprites and the stage. Some of the functionalities are changing costumes and applying graphic effects
Control Blocks : Control blocks run the basic flow of a project in the desired fashion, whether it be organized or unexpected
Sound Blocks : Sound blocks are related to playing various sounds, whether they be MIDI notes or saved sounds
Sensing Blocks : Sensing blocks associate with sprites and the stage detecting conditions.
Pen Blocks : is a feature that allows a line to be to be drawn in accordance with a sprite's location
Operators Blocks : originally called "Numbers" blocks, deal with many mathematical functions within a project. They are a green color and provide the capabilities of simple to complex mathematical operations.
Data Blocks: include two subcategories, Variables and Lists, but both are related to storing and accessing data. Prior to Scratch 2.0, this category was called "Variables". Data blocks are used for storing information, such as a score in a project, and using it in scripting and other beneficial purposes.
Explanation:
Programming instructions in the ‘Scratch’ Software are included in the ‘Block
Pallet’. They are given in the tabs: Motion, Control, Looks, Sensing, Sound,
Operators, Pen, Variables etc.
The common features of the instructions of each tab are given below.
* Motion: To move the ‘Sprites’ in the ‘Scratch Stage’ in different ways.
* Control: To control the movements of the ‘Sprites’. Use the instructions in this tab
to decide when and how long the Sprite should move.
* Looks: The size, interaction, whether to hide or show the ‘Sprites’ etc. are arranged
in this tab.
* Sensing: To control the movements of the ‘Sprites’ according to the instructions
given in the keyboard or the colour of the monitor
* Sound: To control the audio of the ‘Sprites’.
* Operators: The instructions to solve mathematical problems and to compare them
are included in this tab.
* Pen: To draw figures on the ‘Scratch’ screen.
Variables: To include variables in the project. For example, we have to include
variables to decide the score of the game.
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