B. Fill in the blanks.
1.
........ automates the recorded actions and saves your time and efforts.
2. You are actually recording your mouse clicks and
while creating a
3. A .................
is a line of code that executes when you call it.
4. Each function has a
.... and may have
HINTS
Name
Parameters
Macros
Keystrokes and function please answer this question
Answers
Answer:
1 keystrokes and functiin
2 question
3 parameter
4 name
Answer:
Concept:
To fill in empty places with information: to fill in gaps in knowledge Please complete the questionnaire's blanks. —sometimes used symbolically The narrator goes back and fills in (all) the blanks at the conclusion of the film. These are the kinds of queries where a phrase or even a section with a blank space could be present. This empty space stands in for a word, number, symbol, or maybe a phrase that the designer purposefully omitted. This blank must be filled in by the student.
Given:
1. The recorded activities are automated _______ saving you time and effort.
2. While creating a macro, you are essentially capturing the mouse clicks and __________.
3. A piece of code is called a _______ whenever you call it.
4. Every function has a ______ and may have
HINTS
Name
Parameters
Macros
Keystrokes and function
Find:
by using given hints fill in the blanks
Answer:
1. The recorded activities are automated Macros saving you time and effort.
- A macro is a rule or sequence that describes how a specific input should be transferred to an alternative output in computer programming. Macro expansion is the method of assigning a macro to an input. A syntax tree or a series of lexical tokens or characters may be used as the input and output, respectively.
2. While creating a macro, you are essentially capturing the mouse clicks and keystrokes.
- Any interaction you have with a keyboard button is referred to as a "keystroke." You "talk" to your computers via keystrokes. Each keypress sends a signal to your computer programmes, instructing them on what you want them to accomplish. These instructions could be: length of keystroke.
3. A piece of code is called a command whenever you call it.
- The term "command" refers to a specific request made by the user to the computer's operating system or application to do a task, such as "Show me all my files" or "Run this programme for me".
4. Every function has a parameters and may have
- In computer programming, a parameter is a particular kind of variable that is used to convey data among functions or procedures. An argument is the actual information that is exchanged.
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