Computer Science, asked by yugbhandari7, 4 months ago

Can anyone explain Lighting and Shading in computer graphics?

Answers

Answered by LaxmikantaPanigarahi
1

Answer:

Polygonal shading is part of the rasterization process where 3D models are drawn as 2D pixel images. Shading applies a lighting model, in conjunction with the geometric attributes of the 3D model, to determine how lighting should be represented at each fragment (or pixel) of the resulting image.

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Answered by Anonymous
5

Answer:

Polygonal shading is part of the rasterization process where 3D models are drawn as 2D pixel images. Shading applies a lighting model, in conjunction with the geometric attributes of the 3D model, to determine how lighting should be represented at each fragment (or pixel) of the resulting image.

Explanation:

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