Compare and contrast Flat and smooth shading model and describe the scenarios of its uses cases.
Answers
Explanation:
In the computer graphics, the flat shading is one of the lightning technique that is used as the direction of the light source. The flat shading is generally use in the high rendering speed. The shading is basically used for drawing the the darkness that depicts the shade more densely.
The smooth shading is the type of shading method that basically used in the region with the proper color gradient by include proper information of the color. It also used to specify the gradient of the color along with bounds in the drawing primitive.
For smooth shading, two adjacent triangles must share common vertex normals. The reason is interpolation. ... With flat shading, the normal for each vertex on every triangle must be the same so that when interpolated the value is the same across the whole surface.
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