distinguish between symbol and instance.
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The difference is that Flash stores the definition of the symbol in the Library. From the Library, you can now effortlessly insert multi- ple copies of the symbol into your movie. Each copy is called an instance. ... Used this way, symbols are the building blocks for complex graphics and animation.
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the answer is
Explanation:
When you create a symbol, the objects (or
animation or Web button) become one object. ...
The difference is that Flash stores the definition
of the symbol in the Library. From the Library,
you can now effortlessly insert multi- ple copies
of the symbol into your movie. Each copy is
called an instance.
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