During animation , if a crying face is changing into smiling face. Which tweened animation should be used to get this type of result? *
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You can do this with shape keys. First make the cube that had the smiling face. Then go to Properties > object data > shape keys and add a basis key. Now add another shape key.Go to the mesh and make the face to the frowning guy. you can pan between the two keys slowly to make it form into the other.
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