error in putting background 360 image in blender
Answers
Blender Artists Community
World > Texture - 360 degree background image problem
Support
Materials and Textures
World > Texture - 360 degree background image problem
Support
Materials and Textures
The above image I have as the World > Texture for the background. I want it to be 360 degrees horizontal and 180 vertical around the scene. The image has a ratio of 2:1.
This image is one of the rendered scenes, with the background image. Good so far.
But when I track the camera 360 degrees horizontally around the floating liquid, the background ends up being only 180 degrees and to make up the other 180 degrees the background is repeated and mirrored.
How can I make that 2:1 image to wrap 360 degree horizontally around the scene, instead of 180 + 180 mirrored?
How can I get the World > Texture image as seen in the Preview window wrap 360 degrees around the scene? The camera follows the path for 150 frames in a 360 degree circle but the background image only covers 180 degrees then is flipped horizontally for the other 180 degrees.
I need the background image to wrap the entire 360 degrees, the image has a 2:1 aspect ratio. Thanks