Computer Science, asked by tarushia9358, 1 year ago

Explain in detail about the methods of controlling animation in computer graphics

Answers

Answered by rajeswar
1

To 'animate' is actually 'to give life to'. 'Animating' is moving something which can't move. Liveliness adds to designs the measurement of time which endlessly expands the measure of data which can be transmitted.


Keeping in mind the end goal to animate something, the artist must have the capacity to indicate, either specifically or by implication, how the 'thing' is to travel through time and space.


There are two fundamental classifications of computer animation: computer-assisted animation and computer-generated animation.


Computer-assisted animation more often than not alludes to 2D and 2 1/2 dimensional frameworks that automate the conventional activity process.


Insertion between key shapes is ordinarily the main algorithmic utilization of the PC in the generation of this sort of movement (notwithstanding the more 'non-animation' uses of the computer, for example, inking, executing a virtual camera stand, shuffling paper, and overseeing information).


Most activity, and particularly computer-generated animation, the movement is introduced by means of film or video. This is conceivable in light of the fact that the eye-mind collects a succession of pictures and deciphers them as a constant development.


Diligence of movement is made by showing a succession of still pictures at a sufficiently quick rate to prompt the impression of persistent movement.

Hope it helps.....................

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