explain translation rotation and scaling
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Rotation is rotating an object about a fixed point without changing its size or shape. Translation is sliding a figure in any direction without changing its size, shape or orientation. example : a car on a straight road
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you reposition the center of your drawing surface—the 0,0 point , or origin—by calling the translation (x,y) method. the origin of the canvas’s coordinate system is moved to the point x,y . you spin the drawing surface around the origin by calling the rotate(angle) method.
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