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4. A__________
is a blueprint of an object.
5._____________
is the representation of essential features without getting involved
with the complexity of the entire system.
6. Encapsulation is the mechanism that binds together__________ and the
it manipulates.
7.___________
is the process by which one object requires the properties of another
object.
and the
8. Overloading and overriding are two types of___________
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4. A Class is a blueprint of an object.
5. Abstraction the representation of essential features without getting involved with the complexity of the entire system.
6. Encapsulation is the mechanism that binds together code and the data
it manipulates.
7.Inheritance is the process by which one object requires the properties of another object.
8. Overloading and overriding are two types of Polymorphism.
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