Hey guys, A very gm to all, Tell me About XY plane in scratch.
Answers
A VERY CHEERFUL MORNING MATE ✌️✌️✌️
UR ANSWER :-
Scratch's coordinate system uses 2 coordinates, "X position" and "Y position", to determine the location of a sprite on the stage. The "X position" value determines the horizontal location of the sprite and the "Y position" value determines the vertical location or height
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Scratch's coordinate system uses 2 coordinates, "X position" and "Y position", to determine the location of a sprite on the stage. The "X position" value determines the horizontal location of the sprite and the "Y position" value determines the vertical location or height. The screen is a 480x360 rectangle, such that: the X position can range from 240 to -240, where 240 is the rightmost a sprite can be and -240 is the leftmost, and the Y position can range from 180 to -180, where 180 is the highest it can be and -180 is the lowest it can be.
Coordinates are, by convention, written as a pair (X, Y): for example, the center of the screen is (0, 0).
Note Note: In this system, (0, 0) is considered the center of the screen; unlike many popular coordinate systems such as Quartz 2D and the HTML5 canvas API, which use (0, 0) as the top-left or bottom-left corner. This point (0, 0) is called the Origin.
This is also called a Cartesian coordinate system, and is an essential part of elementary algebra. (Specifically, most equations and expressions in algebra can be graphed on the Cartesian plane so to produce various shapes. For example, a line defined as x = y will produce a diagonal line.)