how to avoid glitches!?
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Generally glitches are not such a problem except if you didn't meet timing requirements or you are doing an asynchronous "or multiclock doman" finite state machine. in the first case the problem can be avoided with pipelining for example and in the second case because you might go to a race condition or you want to avoid an undesirable result you may use appropriate coding design like gray-coding or similar treatment, this will save you as well a lot of power but it may need some space, thats all folks.
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