How to calculate projectiles introduction
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Horizontal velocity component: Vx = V * cos(α)
Vertical velocity component: Vy = V * sin(α)
Time of flight: t = 2 * Vy / g.
Range of the projectile: R = 2 * Vx * Vy / g.
Maximum height: hmax = Vy² / (2 *g}
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