Computer Science, asked by amit6013, 1 year ago

how to create python game by using Jupiter notebook

Answers

Answered by shivanshmishraskm2
2

from IPython.display import clear_output

import time



def display_board(board):



print' | | '

print'',board[1],'|',board[2],'|',board[3]

print'___|___|___'

print' | | '

print'',board[4],'|',board[5],'|',board[6]

print'___|___|___'

print' | | '

print'',board[7],'|',board[8],'|',board[9]

print' | |'


from random import randint


def player_input(board):

global turn_r

global first_time

if(first_time==0):

turn_r = randint(0,1)

if(turn_r == 0):

print"Player 1 's Move\n"

if(turn_r == 1):

print"Player 2's Move\n"

first_time = 1


if(turn_r == 0):

p1marker=0

while not int(p1marker) in board:

p1marker = input("Where Should I Place Your X : ")

board[p1marker] = 'X'

turn_r=1


else:

p2marker=0

while not int(p2marker) in board:

p2marker = input("Where Should I Place Your O : ")

board[p2marker] = 'O'

turn_r=0


def result_check(board):

if((board[7] == 'X' and board[8] == 'X' and board[9] == 'X') or # across the top

(board[4] == 'X' and board[5] == 'X' and board[6] == 'X') or # across the middle

(board[1] == 'X' and board[2] == 'X' and board[3] == 'X') or # across the bottom

(board[7] == 'X' and board[4] == 'X' and board[1] == 'X') or # down the middle

(board[8] == 'X' and board[5] == 'X' and board[2] == 'X') or # down the middle

(board[9] == 'X' and board[6] == 'X' and board[3] == 'X') or # down the right side

(board[7] == 'X' and board[5] == 'X' and board[3] == 'X') or # diagonal

(board[9] == 'X' and board[5] == 'X' and board[1] == 'X')):

return 'Player 1'


elif((board[7] == 'O' and board[8] == 'O' and board[9] == 'O') or # across the top

(board[4] == 'O' and board[5] == 'O' and board[6] == 'O') or # across the middle

(board[1] == 'O' and board[2] == 'O' and board[3] == 'O') or # across the bottom

(board[7] == 'O' and board[4] == 'O' and board[1] == 'O') or # down the middle

(board[8] == 'O' and board[5] == 'O' and board[2] == 'O') or # down the middle

(board[9] == 'O' and board[6] == 'O' and board[3] == 'O') or # down the right side

(board[7] == 'O' and board[5] == 'O' and board[3] == 'O') or # diagonal

(board[9] == 'O' and board[5] == 'O' and board[1] == 'O')) :

return 'Player 2'


elif((board[1] == 'X' or board[1] == 'O') and

(board[2] == 'X' or board[2] == 'O') and

(board[3] == 'X' or board[3] == 'O') and

(board[4] == 'X' or board[4] == 'O') and

(board[5] == 'X' or board[5] == 'O') and

(board[6] == 'X' or board[6] == 'O') and

(board[7] == 'X' or board[7] == 'O') and

(board[8] == 'X' or board[8] == 'O') and

(board[9] == 'X' or board[9] == 'O')):

return 'Draw'


else:

return 'None'



print "Welcome to Tic Tac Toe"


while True:

board = [0,1,2,3,4,5,6,7,8,9]


global turn_r

global first_time


turn_r = 0

first_time = 0

clear_output()

print'Player 1 will be "X"\nPlayer 2 will be "O"\nBe Ready ! ;)'

time.sleep(3)

game_on = True


while game_on:

clear_output()

display_board(board)

player_input(board)

z = result_check(board)

if(z == 'Player 1'):

clear_output()

display_board(board)

print 'Yipee ! Player 1 Has Won ! ! ! :) '

game_on = False

if(z == 'Player 2'):

clear_output()

display_board(board)

print 'Yipee ! Player 2 Has Won ! ! ! :) '

game_on = False

if(z == 'Draw'):

clear_output()

display_board(board)

print 'Wow ! It is a Draw ! ! ! :|'

game_on = False

if(z == 'None'):

continue


quit = raw_input('Do You Want to Continue (y/n) :')

if(quit == 'n'):

break

$$this is example of making tic tac toe game through the help of Jupiter .

If I'm right please mark me as brainlist


shivanshmishraskm2: i hope this is help ful please mark me brainlist
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