how will you prevent the sprite from going into the boundry of stage while moving on the stage
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Answer :- Using 'If on Edge, Bounce' block we can prevent the sprite from going into the boundary of stage while moving on the stage.
If on Edge, Bounce is a type of motion block and stack block. This blocks bounces back the sprite if it reaches to the boundary of stage. Block will mirror the direction from which sprite was coming. It uses perpendicular to edge to derive the reflection angle.
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It is due to the support when edge bounce from the motion block and it can prevent the sprite from the part of the boundary of stage at the time of the moving stage.
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