identify any system that use the sense of taste and smell for designing interactive system
Answers
Answer:
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Explanation:
One example of a system that uses the sense of taste and smell for designing an interactive system is "smell-o-vision." Smell-o-vision is a technology that was developed in the mid-20th century to enhance the movie-going experience by adding smells to the film. The system worked by releasing scents at certain points in the movie that corresponded to what was happening on screen. For example, if there was a scene with freshly baked bread, the system would release the smell of bread to enhance the viewing experience.
Today, this technology has been applied to other interactive systems, such as virtual reality experiences and gaming. For example, a game designer may use smells to create a more immersive experience for the player. If the game is set in a forest, the system could release the smell of pine trees to make the player feel as if they are actually in the forest. In this way, the sense of smell can be used to create a more engaging and realistic experience for users.
The sense of taste has also been used in interactive systems. For example, in the hospitality industry, some hotels and restaurants use technology that allows guests to customize their meals based on their taste preferences. This technology uses a taste-testing device to analyze the guest's saliva and create a custom menu based on their taste preferences.
In both cases, the use of taste and smell enhances the overall user experience and creates a more engaging and immersive interaction.