In ‘Castlevania: Symphony of the Night’, the lead character has the ability to shapeshift into various things just like Dracula, which of these is not one of them?
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Symphony of the Night took the best elements of the Castlevania series, injected in RPG elements, and created one of the most compelling games for the original Playstation. A platform-adventure action role-playing game, it was developed by Konami and released in 1997 for the original PlayStation.
A couple weeks back, Ben asked what our favorite bad videogame was. For me, Castlevania 2: Simon’s Quest was my choice. I’ve seen (and laughed at) the AVGN video about Simon’s Quest, understand that its obscure puzzles are nearly impossible to solve without a FAQ, and have had my share of frustrations with the game. Even with its flaws, there was something about the open world and RPG elements that I really enjoyed as a kid. Symphony of the Night did Castlevania 2 right with an immersive castle and a seamlessly integrated experience system that felt perfect. Everything from the controls to the music was gaming sublimated.
A couple weeks back, Ben asked what our favorite bad videogame was. For me, Castlevania 2: Simon’s Quest was my choice. I’ve seen (and laughed at) the AVGN video about Simon’s Quest, understand that its obscure puzzles are nearly impossible to solve without a FAQ, and have had my share of frustrations with the game. Even with its flaws, there was something about the open world and RPG elements that I really enjoyed as a kid. Symphony of the Night did Castlevania 2 right with an immersive castle and a seamlessly integrated experience system that felt perfect. Everything from the controls to the music was gaming sublimated.
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