Make a Virtual Concave Mirror using the camera.
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Plane mirrors: virtual images

A familiar virtual image: a reflection in a mirror
Our reflection in a (plane) mirror is a familiar example of a virtual image. The image is called virtual because the light does not really come from the position of the image. Two rays of light are traced in the diagram: at each reflection, angle of incidence equals angle of reflection. From simple geometry, we see that the image is the same size as the object (ab = a'b'). So the magnification is +1, where the '+' indicates that it is right way up. If the object were in a plane at the same distance from the mirror, we could observe that the line AB is half the length of ab. So, to see yourself in the mirror from head to toe, you need a mirror that is (at least) half as tall as you are.

A familiar virtual image: a reflection in a mirror
Our reflection in a (plane) mirror is a familiar example of a virtual image. The image is called virtual because the light does not really come from the position of the image. Two rays of light are traced in the diagram: at each reflection, angle of incidence equals angle of reflection. From simple geometry, we see that the image is the same size as the object (ab = a'b'). So the magnification is +1, where the '+' indicates that it is right way up. If the object were in a plane at the same distance from the mirror, we could observe that the line AB is half the length of ab. So, to see yourself in the mirror from head to toe, you need a mirror that is (at least) half as tall as you are.
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