Methods of controlling animation in multimedia
Answers
We have many Animation method of controlling are given
1 procedural control
2 full explicit control
3 kinematic as well as dynamic
4 tracking live action
5 constraint based system
6 Manual Recycling
7 Auto-Recycling
8 Create control and stop as well as animation controller allows to start (see method start) animations, pause (see method pause)
see method resumes see method speed, and see method state.
9 adjust the animation time (see property time).
An animation is the illusion of movement which is created by showing a series of still pictures in rapid succession. There are different ways of controlling animation in multimedia. They are:
a. Full explicit or explicitly declared control - This is the simplest type of control. In this the animator describes all the events which could occur in an animation.
b. Procedural control - It is bases on communication between different objects whereby each object gets the knowledge about the static or dynamic properties of other objects.
c. Constraint-based control - It is used to specify an animation sequence.
d. Kinematics and Dynamics control - Kinematics refers to the position and velocity of points. The physical laws of movement are taken into account by Dynamics.
e. Control by analyzing live actions - Live action can be tracked to generate trajectories of objects in the course of an animation.