Narration of the story learning the game
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This paper introduces the concept of Narrative Game-based Learning Objects (NGLOBs) as the basis for the creation and control of Story-based Digital Educational Games (DEGs). In the context of the European research project 80Days, section 1 describes major aims and challenges of Story-based DEGs and motivates for the introduction and use of NGLOBs. In the main part, section 2 provides an overview of the conceptualization of NGLOBs and their formalization within ICML as an XML-based format for Story-based applications and DEGs. In section 3 the theoretical results are set in context to the 80Days approach. Finally, the main results are summarized and further research activities are outlined
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