English, asked by juanaandres673, 6 hours ago

ou will complete an Informational Research Chart for a cause-and-effect article by gathering and organizing information from two or more sources on an invention that changed society.

1. Select the 02.04 organizer.
2. Important: Save the worksheet, immediately, to your computer or drive.
3. Select one invention to research. You may choose one of the following inventions for your cause-and-effect article:
What are the effects of the automobile on our lives? What was the cause for this invention?
What are the effects of antibiotics on our lives? What was the cause for this invention?
What are the effects of solar power on our lives? What was the cause for this invention?
What are the effects of cellular phones on our lives? What was the cause for this invention?
What are the effects of video games on our lives? What was the cause for this invention?
4. You will be researching the causes and effects of your invention.
5. Begin your research by reading one of these articles on automobiles, antibiotics, solar energy, cellular phones, or video games. This article will be Source A on your organizer.
6. Locate at least one additional resource based on questions you create about your invention choice. This resource will be Source B on your organizer. If you choose to find a third resource, please add that to Source C on your organizer.
7. Complete each box on your Informational Research Chart.
8. Save your work to your computer or drive.
9. Submit your work in 02.04 Gather and Organize.

Answers

Answered by sd023222
1

Answer:

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Answered by priyaag2102
4

Informational Research Chart for a cause-and-effect article by gathering and organizing information from two or more sources on an invention that changed

Explanation:

  • Reason - Invention upon Invention (When, Why, Who, etc.): "In October 1958, physicist William Higginbotham created what is considered the first video game." APS Physics website says. TED video game to prove that science isn't just about war and destruction.

  • Positive Affect 1+ Support Description: "Studies have shown that gaming can improve hand-eye coordination, complex problem solving, memory, and a young person's ability to pay attention over a longer period." Fuller Youth Institute explains.

  • Positive Impact 2 + Support Description: Games also build problem-solving skills. It starts with small tasks and develops into larger tasks that take time and concentration to complete.

  • Negative Effort 1 + Support Description: Video games can often be associated with obesity, aggression, and other violent behaviors, the study website said Negative Affect 2 + Support Description: Video games deprive people of sleep and impair imagination confused in reality

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