Player hitting ball how it is two dimensional motion
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Explanation:
What are two dimensional collisions?
Learn how to handle collisions in 2 dimensions...and get better at
For a collision where objects will be moving in 2 dimensions (e.g. x and y), the momentum will be conserved in each direction independently (as long as there's no external impulse in that direction).
In other words, the total momentum in the x direction will be the same before and after the collision.
\Large \Sigma p_{xi}=\Sigma p_{xf}Σp
xi
=Σp
xf
\Sigma, p, start subscript, x, i, end subscript, equals, \Sigma, p, start subscript, x, f, end subscript
Also, the total momentum in the y direction will be the same before and after the collision.
\Large \Sigma p_{yi}=\Sigma p_{yf}Σp
yi
=Σp
yf
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