Computer Science, asked by chaitali15379, 11 months ago

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Write the steps to group the outline and field of the object. Why is it required? ​

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Answered by nirmalsingh100855
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Answer:

I'm trying to make a shader that outlines objects if they are lit up enough.

I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?

I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.

I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.

I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:

I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.

I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?

I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.

I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.

Explanation:

I'm using Amplify: -------⟩ Diagram upper hai bro...

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