Please answer fast
Write the steps to group the outline and field of the object. Why is it required?
Answers
Answer:
I'm trying to make a shader that outlines objects if they are lit up enough.
I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?
I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.
I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.
I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:
I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.
I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?
I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.
I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.
Explanation:
I'm using Amplify: -------⟩ Diagram upper hai bro...