Computer Science, asked by Aapko1548, 1 year ago

Program it structure with playing cards guessing

Answers

Answered by anshy047
1

Answer:

MARK ME AS BRAINLIEST

Explanation:

This structure uses separate members to hold the number of the card and the suit. The number runs from 2 to 14, where 11, 12, 13, and 14 represent the jack, queen, king, and ace, respectively (this is the order used in poker). The suit runs from 0 to 3, where these four numbers represent clubs, diamondbacks, and spades.

Here’s the listing for CARDS:

II ca rds. cpp

II demonstrates structures using playing cards

#include <iostream>

using namespace std;

const int clubs = 0;

const int diamonds = 1;

const int hearts= 2;

const int spades = 3;

const int jack = 11;

const int queen = 12;

const int king = 13;

const int ace = 14;

/////////////////////////////////////////

struct card .

{

int number; 1/2 to 1′, jaCk, quaen, king, aCa

int suit; Ilclubs, dia.onds, heart., apad••

}:

///////////////////////////////////////

int lIain()

{

card temp, cho••n, prize; Iidefine cards

int pos!tion :

card card1 • { 7, clubs }j Ilinitialize card1

cout « ‘Card 1 i. the 1 of c~s\n’j

card card2 • { Jack, hearts }j lIinitialize card

cout « ‘Card 2 is t~ jack of ~.rt.\n”;

card card3 • { aCI, spade. }j Ilinitializa carda

cout « ‘Card 3 il the aea of .pad••\n·:

prize =card3: Ilcopy this card, to r…-blr.1t

cout « ‘I’m swapping card 1 and card 3\n’:

temp.~ card3: card3 • card1j card,.• ta.p;

cout « ‘I’m swapping card a and card 3\n”j

tlmp a card3; card3 • carda; carda • tl~;

cout « ‘I’m swapping card 1 and card 2\n”:

temp.- card2: card2 • cardtj card1 • te.p:

cout « ‘Now, where (1, 2, or 3) 1$ the aCI of spadel? “j

cin » position;

switch (position)

{

case 1: chosen • card1; break:

case 2: chosen· card2:·brea~;

case 3: chosen ~ card3: break;

}

if(chosen.number •• prize.number &&

chosen.suit =- prize .•uit~

cout « ‘That’s rightl V.ouwinl\n~;

else

cout « “Sorry. You lose:\n”:

return I:

}

II compare cards

Heres some sample interaction with the program:

Card 1 is the 7 of clubs

car~ 2 is the jack of helrts

Card 3 is the Ice of spldes

I’m swapping card 1 and card 3

I’m swapping card 2 and card 3

I’m swapping card 1 and card 2

Now, where (1, 2, or 3) is the ace of spades? 3

&orry, You lose,

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