Projectile derivation
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Vo is the initial Velocity, sin θ is the component along y-axis, cos θ is the component along x-axis. Projectile Motion formula is used to find the distance, velocity and time taken in theprojectile motion.h
Angular momentum of projectile = mu cos θ x h, where h denotes the height. In case ofangular projection, the angle between velocity and acceleration varies from 0° < θ < 180°. The maximum height occurs when the projectilecovers a horizontal distance equal to half of the horizontal range, i.e., R/2.
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