Read the passage given below. (A) It was the city's first indoor play park of its kind. Like a good mother, I was skeptical of virtually every aspect of it. How could it succeed? Why should it succeed? How would a set of contraptions in a room hold the attention of today's children? Don't call me paranoid: I stood with dozens of mothers in similar states of quandary, while the cheerful staff whisked away the curious kids for an hour. " I thought she blew the whistle after 15 minutes," huffed the pre-teen when she returned. (B) The manager came up to me. "I told you, the child would have a blast," she laughed. And explained, "There are hardly any parks in our cities." She meant, hardly anywhere children can be themselves and like a Maria in “the Sound of Music', where they could climb a tree, scrap their knees, and tear their dresses. Most of the recreation now is limited to electronic activity, and given half a chance, children would jump for something more physically explorative. Even if it is simple stuff like climbing, whizzing down and jumping on a trampoline. (C) Latest research shows that computer games slow down brain development. “The 'in' thing till yesterday, they are 'out' today," says Nandita Sharma, parent of a well- adjusted teenager. Any mother can tell that standing at a console juggling a joy-stick isn't conducive to physical relaxation. I rationed Karan's hours at the video games and inade sure he spent evenings with his friends in the little space outside the house. Nandita was also afraidthe bright lights of computer games could hurt young eyes. Nor did she like the topic most of the games are based on." There's just too much violence and fast activity. I know my kid can't lag behind in 1 today's world, and computer games certainly sharpen reflexes, but I wish the games would be more interactive and socially inclusive." (D) Indeed, apart from making a zombie out of the child, research indicates that computer games only stimulate activity in the parts of the brain associated with vision and movement. It can also lead the child to more violent. The lack of mental calisthenics curbs their agility in controlling their response to an unsavour situation. (E) Moreover, most electronic games isolate the child from the group fun of playing outdoors. Playing with 3 peers and taking a toss or two appreciably strengthens the child's tolerance of others. This behaviour is governed by the frontal lobe which continues to develop in human till about 20 years. The more this lobe is exercised during moments of restraint, the more the fibres connecting the neurons in this part of the brain thicken,,improving the individual's control of reactions? Playing electronic games research shows does not encourage the development of this lobe. (F) So now parents know what to do- put away the placebos. After school and home assignment hours, the best thing they would do for their kid is invite his friends home and roll the carpet away!
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छठजठशषडफ सब प्रकार यह एक दिन पूर्व अध्यक्ष पद धारण किए हुए एक अध्ययन रिपोर्ट तैयार हुआ एक दिन पूर्व अध्यक्ष पद धारण किए हुए इस बात पर असर हुआ एक बार फिर इस
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