Computer Science, asked by prdeep7784, 1 year ago

State five things the computer can do that human beings cannot

Answers

Answered by NainaRamroop
19

The five things that computers can do and human beings cannot are listed below-

1. Computers are efficient machines that can perform tasks accurately and immediately. It takes a negligible amount of time to perform complex tasks and calculations. Computers can carry out long and complicated calculations effortlessly and quickly that usually, humans cannot.

2. Computers can store a large amount of data that human brains cannot.

3. Computers can alternatively process multiple data and parallel processing is a major function of computers that humans are unable to.

4. Mistakes and errors in computed calculations are rare while it is a common phenomenon done manually by human beings using paper.

5. Computers can readily display the stored data when necessary while human beings often tend to forget and may take some time recalling the memorized data.

Answered by hemakumar0116
3

Answer:

1. Play music that is "emotionally engaging"

Music for Robots, an EP by electronic musician Squarepusher, was released in April and included real robots with musical superpowers. Mach, the Z-machines' guitarist, uses 78 fingers and 12 picks to play two guitars. Ashura, the drummer, utilises his six arms to hold 21 drumsticks while Cosmos triggers notes on his piano with lasers. CGI artist Yoichiro Kawaguchi, robotics engineer Naofumi Yonetsuka, and media artist Kenjiro Matsuo developed Z-Machines at the University of Tokyo.

2.Utilize "right-brain" chips.

This year, a big deal was made with chips designed after the vast number of neurons in the human brain. The quantity of data that may be processed and synthesised is currently constrained by the sequential operation and separation of compute and storage in current hardware designs. In order to function in parallel and mirror the way the human brain processes sensory data like pictures and sound, neuromorphic devices combine data storage and processing. These processors might be more effective at identifying patterns in enormous volumes of data than the existing linear or "left-brained" layouts.

3. SUCCEED IN THE TURING TEST

The first piece of software to pass the Turing test was a chatbot programme named Eugene Goostman, which in June convinced 33 percent of human interrogators that it was indeed a 13-year-old kid. A machine will be able to play the imitation game so successfully by the year 2000, according to Alan Turing's 1950 prediction, that "an ordinary interrogator will not have more than 70% probability of getting the proper identification after five minutes of questioning." In order to make Eugene's knowledge gaps seem more believable, creators Vladimir Veselov and Eugene Demchenko created Eugene the characteristics of a young Ukrainian kid.

4. COMPLETE RELIABLE QUANTUM CALCULATIONS

When they developed two new varieties of quantum bits, or "qubits," in October, Australian researchers declared a breakthrough in quantum computing. A qubit can be in superpositions, or both of its potential states at simultaneously, whereas a bit can only ever be in one of two states, either 0 or 1. However, a qubit only has one known state after being measured. A quantum computer may execute difficult computations exponentially quicker than traditional computers because it keeps track of a series of qubits that can be in any combination of 1s and 0s at once.

6.READ YOUR EMOTIONS.

To identify users' emotions, researchers in Bangladesh employed text-pattern analysis and keyboard dynamics. Seven emotional states were looked for by the software: happiness, fear, rage, sorrow, disgust, humiliation, and guilt. The programme was most accurate in identifying joy , which was followed by wrath .

In order for software to change how it behaves in response to the emotional state of its user, affective computing tries to identify, understand, and imitate human emotions. Learning, mood monitoring, and human-robot interaction are among potential uses.

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