Summary of chapter if i were you of about 2page
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If Were You starts with the playwright, Gerrard, preparing to leave his home to attend a rehearsal. After talking on the phone, he starts to pack his travel bag when he notices an intruder enter from his right side.
Gerrard notices that he has a stark resemblance to Gerrard and is holding a revolver in his hands. Thus, he learns that he is a criminal who directs him to put his hands in the air. However, Gerrard is surprisingly cool even at a gunpoint and chats pleasantly with him. Finally, the intruders make Gerrard sit on a chair.
After hearing their conversation, we learn that Gerrard is a man who lives alone and owns a car. It is clear that he is kind of mysterious in some ways because he is constantly in and out. We see that Gerrard stays at his home and for some days isn’t there.
Moreover, he only talks on the phone without really meeting his tradesmen. After learning all this, we come to know about the intruder too. He is a criminal who is mainly a jewelry robber. After killing a policeman, he is fleeing from the police and due to this resemblance to Gerrard, he plans to kill him and assume his identity to get rid of the police.
Gerrard makes out that the intruder is not so smart but only over-confident. Thus, he plans something witty and lies to the intruder. He makes up a story that Gerrard is also a criminal and murderer himself. Much similar to the intruder, the police are also after him and if he ends up killing Gerrard, the intruder will be killed either way.
So, the intruder believes his story and Gerrard convinces him to go in the garage from where they both can flee in his car. After opening the garage door, we learn that it was actually a cupboard in which Gerrard locks up the intruder and informs the police of his whereabouts. Thus, we see that how a little alertness and cleverness saved Gerrard’s life.