The angle which the velocity vector of a projectile thrown with a velocity v at an angle theta to the horizontal will make with yours until after time t of its being thrown up
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Answered by
65
consider the motion in Y-direction
= v SInθ
a = acceleration = - g where g = 9.8
t = time interval
= final velocity at time "t"
Using the equation
= + a t
= v SInθ - gt
Consider the motion along X-direction
= v Cosθ
a = acceleration = 0
t = time interval
= final velocity at time "t"
Using the equation
= + a t
= v Cosθ
Φ = angle after time "t"
angle is given as
Φ = tan⁻¹ ()
Φ = tan⁻¹ ()
Answered by
7
consider the motion in Y-direction
V_{oy}Voy = v SInθ
a = acceleration = - g where g = 9.8
t = time interval
V_{fy}Vfy = final velocity at time "t"
Using the equation
V_{fy}Vfy = V_{oy}Voy + a t
V_{fy}Vfy = v SInθ - gt
Consider the motion along X-direction
V_{ox}Vox = v Cosθ
a = acceleration = 0
t = time interval
V_{fx}Vfx = final velocity at time "t"
Using the equation
V_{fx}Vfx = V_{ox}Vox + a t
V_{fx}Vfx = v Cosθ
Φ = angle after time "t"
angle is given as
Φ = tan⁻¹ (\frac{v_{oy}}{v_{ox}}voxvoy )
Φ = tan⁻¹ (\frac{(v Sin\theta - gt)}{v Cos\theta }vCosθ(vSinθ−gt) )
V_{oy}Voy = v SInθ
a = acceleration = - g where g = 9.8
t = time interval
V_{fy}Vfy = final velocity at time "t"
Using the equation
V_{fy}Vfy = V_{oy}Voy + a t
V_{fy}Vfy = v SInθ - gt
Consider the motion along X-direction
V_{ox}Vox = v Cosθ
a = acceleration = 0
t = time interval
V_{fx}Vfx = final velocity at time "t"
Using the equation
V_{fx}Vfx = V_{ox}Vox + a t
V_{fx}Vfx = v Cosθ
Φ = angle after time "t"
angle is given as
Φ = tan⁻¹ (\frac{v_{oy}}{v_{ox}}voxvoy )
Φ = tan⁻¹ (\frac{(v Sin\theta - gt)}{v Cos\theta }vCosθ(vSinθ−gt) )
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