Physics, asked by cheemasaqlain535, 3 months ago



The magnitude of rectangular components of a vector are equal if its angle with the x-axis is

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Answered by ash8425
1

Explanation:

The angle between two vectors can be determined from their dot product:

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.In two dimensions, a vector parallel to one with equal rectangular components is 1 x-hat + 1 y-hat.

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.In two dimensions, a vector parallel to one with equal rectangular components is 1 x-hat + 1 y-hat.theta = arccos(((1 x-hat) dot (1 x-hat + 1 y-hat)) / (||1 x-hat||*||1 x-hat + 1 y-hat||))

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.In two dimensions, a vector parallel to one with equal rectangular components is 1 x-hat + 1 y-hat.theta = arccos(((1 x-hat) dot (1 x-hat + 1 y-hat)) / (||1 x-hat||*||1 x-hat + 1 y-hat||))theta = arccos(1 / (1 * SQRT(2))

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.In two dimensions, a vector parallel to one with equal rectangular components is 1 x-hat + 1 y-hat.theta = arccos(((1 x-hat) dot (1 x-hat + 1 y-hat)) / (||1 x-hat||*||1 x-hat + 1 y-hat||))theta = arccos(1 / (1 * SQRT(2))theta = pi / 4 radians = 45 degrees

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.In two dimensions, a vector parallel to one with equal rectangular components is 1 x-hat + 1 y-hat.theta = arccos(((1 x-hat) dot (1 x-hat + 1 y-hat)) / (||1 x-hat||*||1 x-hat + 1 y-hat||))theta = arccos(1 / (1 * SQRT(2))theta = pi / 4 radians = 45 degreesIn three dimensions, the result is

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.In two dimensions, a vector parallel to one with equal rectangular components is 1 x-hat + 1 y-hat.theta = arccos(((1 x-hat) dot (1 x-hat + 1 y-hat)) / (||1 x-hat||*||1 x-hat + 1 y-hat||))theta = arccos(1 / (1 * SQRT(2))theta = pi / 4 radians = 45 degreesIn three dimensions, the result istheta = arccos(1 / SQRT(3)), which is approximately 0.955 radians or 54.7 degrees.

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.In two dimensions, a vector parallel to one with equal rectangular components is 1 x-hat + 1 y-hat.theta = arccos(((1 x-hat) dot (1 x-hat + 1 y-hat)) / (||1 x-hat||*||1 x-hat + 1 y-hat||))theta = arccos(1 / (1 * SQRT(2))theta = pi / 4 radians = 45 degreesIn three dimensions, the result istheta = arccos(1 / SQRT(3)), which is approximately 0.955 radians or 54.7 degrees.In n dimensions, the result is

The angle between two vectors can be determined from their dot product:cos(theta) = (vector_1 dot vector_2) / (||vector_1||*||vector_2||)theta = arccos((vector_1 dot vector_2) / (||vector_1||*||vector_2||))A vector lying along the x-axis is 1 x-hat.In two dimensions, a vector parallel to one with equal rectangular components is 1 x-hat + 1 y-hat.theta = arccos(((1 x-hat) dot (1 x-hat + 1 y-hat)) / (||1 x-hat||*||1 x-hat + 1 y-hat||))theta = arccos(1 / (1 * SQRT(2))theta = pi / 4 radians = 45 degreesIn three dimensions, the result istheta = arccos(1 / SQRT(3)), which is approximately 0.955 radians or 54.7 degrees.In n dimensions, the result istheta = arccos(1 / SQRT(n))

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