The three terms used to describe an object in object-oriented programming are attributes behavior
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Answered by
6
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These three terms are elaborated below.
Objects and Methods. An object is an encapsulation of data together with procedures that manipulate the data and functions that return information about the data. ...Encapsulation. ...Messages and Receivers. ...Polymorphism and Overloading. ...Members. ...Classes. ...Class Members and Instance Members.
Hope this will be help you
↓↓
These three terms are elaborated below.
Objects and Methods. An object is an encapsulation of data together with procedures that manipulate the data and functions that return information about the data. ...Encapsulation. ...Messages and Receivers. ...Polymorphism and Overloading. ...Members. ...Classes. ...Class Members and Instance Members.
Hope this will be help you
Answered by
11
Answer:
Identity
Explanation:
In programming, an object is self-contained, with its own identity. It is separate from other objects.
Each object has its own attributes, which describe its current state. Each exhibits its own behavior, which demonstrates what they can do.
In computing, objects aren't always representative of physical items.
For example, a programming object can represent a date, a time, a bank account. A bank account is not tangible; you can't see it or touch it, but it's still a well-defined object - it has its own identity, attributes, and behavior.
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