The UK leads the world in the creation and design of computer games. Why do
I think that this activity can be described as part of the quaternary sector?
you
Answers
Answer:
The quaternary sector describes the knowledge-based[1] part of the economy, which typically includes knowledge-oriented economic sectors such as information technology; media; research and development; information-based services such as information-generation and information-sharing; and knowledge-based services such as consultation, education, financial planning, blogging, and designing.[2]
The quaternary sector is based on pure knowledge and personal skill. It consists of intellectual industries providing information services, such as computing and ICT (information and communication technologies), consultancy (offering advice to businesses) and R&D (research, particularly in scientific fields). According to some definitions, the quaternary sector includes other pure services, such as the entertainment industry, and the term has been used[by whom?] to describe media, culture, and government.
Colin Clark's sector model of an economy undergoing technological change. In later stages, the quaternary sector of the economy grows – shown in red.
Producing entertainment television
The quaternary sector further delineates the three-sector hypothesis of industry where the quaternary sector refers to a part of the tertiary sector along with the quinary economic sector. Intellectual services are sometimes regarded as distinct enough to warrant a separate sector and not be considered merely as a part of the tertiary sector. This sector evolves in well-developed countries where the primary and secondary sectors are a minority of the economy, and requires a highly educated workforce.[3]
The tertiary and quaternary sectors form the largest part of the UK economy, employing 76% of the workforce. The number of people who earn their living in these activities is increasing. Companies invest in the quaternary sector to promote further expansion.[citation needed] It is seen[by whom?] as a way to generate higher margins or returns on investment.[4] Research will be directed[by whom?] into cutting costs, tapping into markets, producing innovative ideas, new production methods and methods of manufacture.[when?] To many industries, such as the pharmaceutical industry, the sector is the most valuable because it creates future secondary-sector branded products from which companies may profit.[5]