What is a frame buffer in computer graphics?
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frame buffer
An area of memory used to hold the frame of data that is continuously being sent to the screen. The buffer is the size of the maximum image that can be displayed and may be a separate memory bank on the graphics card (display adapter) or a reserved part of regular memory. Sophisticated graphics systems are built with several memory planes, each holding one or more bits of the pixel. See video RAM. See also frame grabber.
An area of memory used to hold the frame of data that is continuously being sent to the screen. The buffer is the size of the maximum image that can be displayed and may be a separate memory bank on the graphics card (display adapter) or a reserved part of regular memory. Sophisticated graphics systems are built with several memory planes, each holding one or more bits of the pixel. See video RAM. See also frame grabber.
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