What is a pattern? Why SCRUM is called a pattern?
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A pattern is an arrangement of lines or shapes, especially a design in which the same shape is repeated at regular intervals over a surface.
Scrum is a framework for Agile software development. ... The term 'Scrum' was first used by Hirotaka Takeuchi and Ikujiro Nonaka in their ground-breaking 1986 paper “The New New Product Development Game“.
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A pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner.
A Scrum Pattern captures proven solutions that we have distilled from observing many Scrum Teams across the planet— both their successes and failures.
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