Computer Science, asked by Anonymous, 1 year ago

what is Double Dimensional Array

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Answered by vishal21431
3
Two-dimensional Arrays

Daniel Shiffman

An array keeps track of multiple pieces of information in linear order, a one-dimensional list. However, the data associated with certain systems (a digital image, a board game, etc.) lives in two dimensions. To visualize this data, we need a multi-dimensional data structure, that is, a multi-dimensional array. A two-dimensional array is really nothing more than an array of arrays (a three-dimensional array is an array of arrays of arrays). Think of your dinner. You could have a one-dimensional list of everything you eat:

(lettuce, tomatoes, steak, mashed potatoes, cake, ice cream)

Or you could have a two-dimensional list of three courses, each containing two things you eat:

(lettuce, tomatoes) and (steak, mashed potatoes) and (cake, ice cream)

In the case of an array, our old-fashioned one-dimensional array looks like this:

int[] myArray = {0,1,2,3};

And a two-dimensional array looks like this:

int[][] myArray = { {0,1,2,3}, {3,2,1,0}, {3,5,6,1}, {3,8,3,4} };

For our purposes, it is better to think of the two-dimensional array as a matrix. A matrix can be thought of as a grid of numbers, arranged in rows and columns, kind of like a bingo board. We might write the two-dimensional array out as follows to illustrate this point: 

int[][] myArray = { {0, 1, 2, 3},                      {3, 2, 1, 0},                      {3, 5, 6, 1},                      {3, 8, 3, 4}  };

We can use this type of data structure to encode information about an image. For example, the following grayscale image could be represented by the following array:

int[][] myArray = { {236, 189, 189, 0},                      {236,  80, 189, 189},                      {236,   0, 189,  80},                      {236, 189, 189,  80}  };

To walk through every element of a one-dimensional array, we use a for loop, that is:

int[] myArray = new int[10]; for (int i = 0; i < myArray.length; i++) {   myArray[i] = 0; }

For a two-dimensional array, in order to reference every element, we must use two nested loops. This gives us a counter variable for every column and every row in the matrix.

int cols = 10; int rows = 10; int[][] myArray = new int[cols][rows]; // Two nested loops allow us to visit every spot in a 2D array.    // For every column I, visit every row J. for (int i = 0; i < cols; i++) {   for (int j = 0; j < rows; j++) {     myArray[i][j] = 0;   } }

For example, we might write a program using a two-dimensional array to draw a grayscale image.



size(200,200); int cols = width; int rows = height; // Declare 2D array int[][] myArray = new int[cols][rows]; // Initialize 2D array values for (int i = 0; i < cols; i++) {   for (int j = 0; j < rows; j++) {     myArray[i][j] = int(random(255));   } } // Draw points for (int i = 0; i < cols; i++) {   for (int j = 0; j < rows; j++) {     stroke(myArray[i][j]);     point(i,j);   } }

A two-dimensional array can also be used to store objects, which is especially convenient for programming sketches that involve some sort of "grid" or "board." The following example displays a grid of Cell objects stored in a two-dimensional array. Each cell is a rectangle whose brightness oscillates from 0-255 with a sine function.

// 2D Array of objects Cell[][] grid; // Number of columns and rows in the grid int cols = 10; int rows = 10; void setup() {   size(200,200);   grid = new Cell[cols][rows];   for (int i = 0; i < cols; i++) {     for (int j = 0; j < rows; j++) {       // Initialize each object       grid[i][j] = new Cell(i*20,j*20,20,20,i+j);     }   } } void draw() {   background(0);   // The counter variables i and j are also the column and row numbers and   // are used as arguments to the constructor for each object in the grid.   for (int i = 0; i < cols; i++) {     for (int j = 0; j < rows; j++) {       // Oscillate and display each object       grid[i][j].oscillate();       grid[i][j].display();     }   } } // A Cell object class Cell {   // A cell object knows about its location in the grid   // as well as its size with the variables x,y,w,h   float x,y; // x,y location   float w,h; // width and height   float angle; // angle for oscillating brightness   // Cell Constructor   Cell(float tempX, float tempY, float tempW, float tempH, float tempAngle) {     x = tempX;     y = tempY;     w = tempW;     h = tempH;     angle = tempAngle;   }       // Oscillation means increase angle   void oscillate() {     angle += 0.02;    }   void display() {     stroke(255);     // Color calculated using sine wave     fill(127+127*sin(angle));     rect(x,y,w,h);   }

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Answered by sonabrainly
1

An array keeps track of multiple pieces of information in linear order, a one-dimensional list. However, the data associated with certain systems (a digital image, a board game, etc.) lives in two dimensions. To visualize this data, we need a multi-dimensional data structure, that is, a multi-dimensional array. A two-dimensional array is really nothing more than an array of arrays (a three-dimensional array is an array of arrays of arrays). Think of your dinner. You could have a one-dimensional list of everything you eat:

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