What is homogeneous transformation matrix in computer graphics?
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Homogeneous transformation matrices for computer graphics. ... The user designates a hypothetical “world observer”; and a viewing transformation is constructed that produces a display that appears the same to the display observer as the corresponding object would appear to the world observer.
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Homogeneous transformation matrices for computer graphics. ... The user designates a hypothetical “world observer”; and a viewing transformation is constructed that produces a display that appears the same to the display observer as the corresponding object would appear to the world observer.
hope it helps
plz mark as brainliest
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Explanation:
The rotation of a point, straight line or an entire image on the screen, about a point other than origin, is achieved by first moving the image until the point of rotation occupies the origin, then performing rotation, then finally moving the image to its original position.
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