What is meant by homogenous coordinates in computer graphics?
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this simplify and unify the mathematics used in graphs:
1.they allowed to you represent translation with matrices.
2. they allow you to represent the division by depth in perspective projection.
the first one is related to affine geometry. the second one is related to projective geometry.
1.they allowed to you represent translation with matrices.
2. they allow you to represent the division by depth in perspective projection.
the first one is related to affine geometry. the second one is related to projective geometry.
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