Art, asked by naveenfartyaltnk, 7 months ago

What is Texture & Space?​

Answers

Answered by aashifking243
1

☛ Texture spaces are used to define how a texture should be mapped or projected onto a particular surface. Various types of planar, cylindrical, spherical, and uv label mappings are all supported, and are assigned using the Texture Space shader in the Shading Manager.

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Answered by dhananjay2345
0

Answer:

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Explanation:

Texture Spaces. Show/Hide Hidden Text. Texture spaces are used to define how a texture should be mapped or projected onto a particular surface. Various types of planar, cylindrical, spherical, and uv label mappings are all supported, and are assigned using the Texture Space shader in the Shading Manager.

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