what's does %d and %for mean in c++
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After installation, there is nothing else a user needs to do to reap time savings from Stashed.
A pretty dashboard is included with Stashed for anyone interested in watching cache-hits, seeing which nodes on the network are connected and counting the amount of CPU time saved.
Fast
Stashed is a work-caching (Stashing) system that currently includes a front-end for Microsoft's C/C++ compiler.
Output from expensive and lengthy source compilation is Stashed in memory and permanent storage. When the same work is requested again, the Stashed output will be immediately returned without having to repeat the job.
When used in distributed mode, everyoneon the network that builds the same code will benefit when anyone else has built it first, whether it is another programmer that built and checked in their changes, or a continuous integration server.
Reliable
Being fast is pointless if it is not reliable!
One reason compiler caching for Microsoft's C/C++ compiler is so late to arrive in the industry is that CL.EXE has many operating modes that are incompatible with storing and fetching output later.
Stashed addresses these cases through a custom compiler front-end. Any case that might produce unreliable output is simply handed over to the compiler.
Features
No need to edit your solution or makefiles. Works out of the box with any build system.
Distributed Stashing allows work savings to be shared across the entire team.
Works with Incredibuild and FastBuild.
Automatically multithread compilation when multiple source files are given.
Stash previous versions so that rebuilding after switching between code branches is bliss.
Self-healing cache with configurable limits per drive.
Support PCH, PDB and complex options.
Stashed In Action With Incredibuild and Standalone
Stashed Distributed Cache
© 2017 Playscale Pte. Ltd.
A pretty dashboard is included with Stashed for anyone interested in watching cache-hits, seeing which nodes on the network are connected and counting the amount of CPU time saved.
Fast
Stashed is a work-caching (Stashing) system that currently includes a front-end for Microsoft's C/C++ compiler.
Output from expensive and lengthy source compilation is Stashed in memory and permanent storage. When the same work is requested again, the Stashed output will be immediately returned without having to repeat the job.
When used in distributed mode, everyoneon the network that builds the same code will benefit when anyone else has built it first, whether it is another programmer that built and checked in their changes, or a continuous integration server.
Reliable
Being fast is pointless if it is not reliable!
One reason compiler caching for Microsoft's C/C++ compiler is so late to arrive in the industry is that CL.EXE has many operating modes that are incompatible with storing and fetching output later.
Stashed addresses these cases through a custom compiler front-end. Any case that might produce unreliable output is simply handed over to the compiler.
Features
No need to edit your solution or makefiles. Works out of the box with any build system.
Distributed Stashing allows work savings to be shared across the entire team.
Works with Incredibuild and FastBuild.
Automatically multithread compilation when multiple source files are given.
Stash previous versions so that rebuilding after switching between code branches is bliss.
Self-healing cache with configurable limits per drive.
Support PCH, PDB and complex options.
Stashed In Action With Incredibuild and Standalone
Stashed Distributed Cache
© 2017 Playscale Pte. Ltd.
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