what we can understand by the term "sprite"?
Answers
Answered by
2
Answer:
Sprite. A sprite is a bitmap graphic that is designed to be part of a larger scene. It can either be a static image or an animated graphic. Examples of spritesinclude objects in 2D video games, icons that are part of an application user interface, and small images published on websites
Explanation:
plz markbrainlist
Answered by
0
Answer:
hi your answer is
Explanation:
A sprite is a bitmap graphic that is designed to be part of a larger scene. It can either be a static image or an animated graphic. Examples of sprites include objects in 2D video games, icons that are part of an application user interface, and small images published on websites.
In the 1980s and for most of the 1990s, sprites were the standard way to integrate graphics into video games. Graphic artists created small 2D images that were used to represent characters and other objects. Developers referenced these sprites in the source code and assigned properties such as when the sprites were displayed and how they interacted with other sprites. For example, in a side-scroller, such as Super Mario Bros, the sprite of an enemy Koopa would turn into a flattened Koopa when Super Mario jumped on it. Today, some video games still use 2D sprites, but most mainstream games use 3D polygons instead. Since computers and gaming consoles now have dedicated 3D video cards, they can actually render 3D objects more efficiently than 2D sprites.
Similar questions