When some sprite is shown in different looks, it is called ---
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fast please
Answers
Answer:
Sprites, either user-created, uploaded, or found in the sprites library, are the objects that perform actions in a project. While the Stage can also be programmed in a project, most projects have at least one sprite as well because only sprites can move. Some sprites only appeared in 1.4 and other 1.x versions, but can be used in 2.0 through making a project with the 1.4 offline editor, then logging into the Scratch website and editing the project from there.
A sprite designed in the Scratch 1.4 paint editor.
Contents
1 Creating a Sprite
2 Scripting
3 Sprite Pack
4 Changing the Default Sprite
5 Random Sprite Button
6 See Also
Explanation:
Each sprite in a Scratch project has an area for scripts, called the scripts area. Users can give instructions to a sprite (such as telling the sprite to move) by snapping blocks together in the scripts area. Clicking on the block(s) in the script area will cause the sprite to react based on the function of the block(s) clicked. Clicking on a sprite's thumbnail in the sprite pane will bring up the script area of that sprite.
The look of a sprite can also be changed by using costumes. The current costume of a sprite can be changed by clicking on the "costumes" tab and clicking on the desired costume of choice, or by using Looks blocks to select the sprite's costume. New costumes for the sprite can be imported, created, and edited in the Scratch Paint Editor.
Some sprites additionally have at least one sound. Unlike costumes, sounds are an optional field, so you can have a sprite with no sounds. The sounds tab allows you to add, delete, and edit sounds. Sounds can be played in the sound editor or with blocks that play a specific sound