which area display the shapes , picture or graphics created by the program.
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The main focus of this book is three-dimensional (3D) graphics, where most of the work goes into producing a 3D model of a scene. But ultimately, in almost all cases, the end result of a computer graphics project is a two-dimensional image. And of course, the direct production and manipulation of 2D images is an important topic in its own right. Furthermore, a lot of ideas carry over from two dimensions to three. So, it makes sense to start with graphics in 2D.
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