Computer Science, asked by surjanlal274, 11 hours ago

Which of the following is a blueprint to create an object?
e
D
(ii)
(iii)
(iv)
Class
Method
Access modifier
SoundPool​

Answers

Answered by banbarisingh826
2

Answer:

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Answered by rohandixit561
0

Explanation:

A blueprint for a software object is called a class. Common behavior can be defined in a superclass and inherited into a subclass using the extends keyword. A collection of methods with no implementation is called an interface. A namespace that organizes classes and interfaces by functionality is called a package

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