Why do you need to group objects sometimes ?
Answers
Answer:
⏩Grouping Objects. You can organize 3D objects, cameras, and lights into groups for the purpose of selection, applying operations, assigning properties and shaders, and attaching materials and textures. Creating groups means that you don't need to reselect the same set of objects each time you want to work with them.⏪
Answer:
Grouping Objects
You can organize 3D objects, cameras, and lights into groups for the purpose of selection, applying operations, assigning properties and shaders, and attaching materials and textures. Creating groups means that you don’t need to reselect the same set of objects each time you want to work with them. Groups are sometimes called “named selections”.
Besides being able to organize objects into groups, you can also create a group of groups. An object can be a member of more than one group. Groups, however, can’t be added in hierarchies. They can only live immediately beneath the scene root or a model.
Even if an object is in a group, it can still be individually selected and manipulated.
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